OpenClaw: benign
VirusTotal: benign
StaticScan: unknown
OpenClaw: benign
The skill's code, instructions, and requested resources are consistent with a Unity Editor level-design helper; it modifies scenes/assets as expected and does not request unrelated credentials or exte... [内容已截断]
VirusTotal: benign VT 报告
静态扫描: unknown
README 未提供
无文件信息
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"changelog": "Initial release of Unity Level Design Patterns skill.\n\n- Provides a comprehensive guide for rapid prototyping of Unity game scenes using automated tools and modern Unity APIs.\n- Covers workflows for terrain generation, scene setup, automated lighting, environment and prop placement, and player controller creation.\n- Includes detailed step-by-step instructions, quick reference tables, and example usages for various scene types (post-apocalyptic, fantasy forest, dungeon crawler).\n- Highlights common mistakes and best practices in Unity level design.\n- References supporting documentation for Unity APIs, terrain tools, render pipelines, and level design patterns.",
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"summary": "Use when creating Unity game scenes and prototypes, building level designs, or automating Unity Editor workflows for terrain, lighting, environment setup, an...",
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