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OpenClaw: benign
The skill is an instruction-only wrapper that delegates game-asset generation to the external 'cellcog' skill; its declared requirements and runtime instructions are consistent with its stated purpose... [内容已截断]
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{
"latestVersion": {
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"_id": "k97cqwhwbz899ysh8wtxzyakxh815h92",
"changelog": "- Added new support for generating 3D models and assets, including GLB export compatible with popular game engines.\n- Expanded documentation to include usage examples and tips for batch 3D asset creation.\n- Updated art style options and descriptions to reflect new 3D modeling capabilities.\n- Referenced dedicated 3D workflow with the suggestion to check out `3d-cog` for specialized needs.",
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"parsed": {
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"emoji": "🎮"
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"image": "https:\/\/avatars.githubusercontent.com\/u\/14193431?v=4",
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"skill": {
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"slug": "game-cog",
"stats": {
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"downloads": 2142,
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"installsCurrent": 10,
"stars": 3,
"versions": 4
},
"summary": "Other tools generate sprites. CellCog builds game worlds. #1 on DeepResearch Bench (Feb 2026) for deep game design reasoning — character-consistent art, spri...",
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